G Max Garbodor

 

Introduction

Gigantamax is back! Gigantamax Garbodor makes its debut this weekend. Not much to say on this one. It will be one of the best poison type attackers we have so far but it’s not much of a general attacker. Garbodor is a mono type Pokemon with only three attack types. 

Attackers

-Garbodor is weak to Psychic ໑ and Ground ⏚
-Attack rankings is based on the amount of damage done by a Pokémon’s Max Attack. I am going to simplify the damage equation here. Damage is based on the Pokémon’s attack stat, its max move’s power, and the Max Boss’ type weaknesses. 
-Dynamax and Gigantamax attackers both have different Power values based on the max move’s level 

Dynamax // Gigantamax 
Level 1: 250 // 350 power
Level 2: 300 // 400 power
Level 3: 350 // 450 power
Level 4: 450 // 550 power 

Notes:
1.Max Behemoth Blade, Max Behemoth Bash, and Max Dynamax Cannon have Dynamax power values. 

2. Level 4 can only be reached if the Pokémon’s MaxAttack is already at level 3 and the Eternatus’ adventure effect Dynamax Cannon is active. Attacker score will be based on level 3

3. Max Behemoth Blade, Max Behemoth Bash, and Max Dynamax Cannon’s damages are not increased when The adventure effect Dynamax Cannon is active. 

Neutral Weather

Dynamax Alakazam

w/ Psycho Cut ໑

#1

Max Move

Max Mindstorm ໑

Damage

500

Percent to Best

100.00%


Dynamax Latios

w/ Zen Headbutt ໑

#2

Max Move

Max Mindstorm ໑

Damage

494

Percent to Best

98.80%


Dynamax Metagross

w/ Zen Headbutt ໑

#3

Max Move

Max Mindstorm ໑

Damage

475

Percent to Best

95.00%


Dynamax Excadrill

w/ Mud Shot ⏚

#4

Max Move

Max Quake ⏚

Damage

472

Percent to Best

94.40%


Dynamax Hatterene

w/ Psycho Cut ໑

#5

Max Move

Max Mindstorm ໑

Damage

440

Percent to Best

88.00%

Windy Weather

-Dragon 뿅, Psychic ໑, & Flying ౯ are boosted. Giving 4 of the top 5 a boost. High chance of getting windy weather
-Excadrill drops out of the top 5

See More

Sunny Weather

-Ground ⏚, Fire ঌ, & Grass ✿ are boosted. High chance of getting sunny weather
-Excadrill gets a huge boost and takes the #1 spot. Alakazam comes in at #2 at 88.34% damage compared to Excadrill

See More

Final Remarks on Attackers

-Build two attackers to use for the different weather conditions.(Alakazam, Latios, Metagross, or Hatterene) & Excadrill
-I copied and pasted this from my Eternamax final remarks on attackers. Alakazam is the only new addition, so trainers should have a good attacker for either condition

Defenders

Pure Tanks

-Pure tank score is the % of damage a Pokemon’s total HP takes from the max boss’ attacks in the raid phase. 
-That percentage can then be calculated to “the number of hits a pokemon can take before it faints or needs a heal”
-The goal of a pure tank to go survive as long as possible and generate max energy as quickly as possible.
-0.5 second fast moves are recommended , as it generates max energy the quickest. To add to this, charged attacks should not be used as they are all longer than 0.5 second.
 

Vs All Move Combinations 

Zamazenta - Crowned Shield

w/ Metal Claw (0.5s)

#1

Large Tankiness

5.10

Target Tankiness

3.13 / 5.99(avg. 4.56)

Tank Score

4.83


Dynamax Corviknight

w/ Sand Attack (0.5s)

#2

Large Tankiness

8.04

Target Tankiness

4.72 / 9.65(avg. 7.18)

Tank Score

7.61


Dynamax Metagross

w/ Fury Cutter (0.5s)

#3

Large Tankiness

8.76

Target Tankiness

5.18 / 10.49(avg. 7.84)

Tank Score

8.30


Dynamax Blissey

w/ Pound (0.5s)

#4

Large Tankiness

8.91

Target Tankiness

5.20 / 10.70(avg. 7.95)

Tank Score

8.43


Zacian - Crowned Sword

w/ Metal Claw (0.5s)

#5

Large Tankiness

10.15

Target Tankiness

5.99 / 12.10(avg. 9.05)

Tank Score

9.60


Dynamax Duraludon

w/ Metal Claw (0.5s)

#6

Large Tankiness

10.29

Target Tankiness

5.95 / 12.04(avg. 9.00)

Tank Score

9.64


Dynamax Excadrill

w/ Mud Shot (0.5s)

#7

Large Tankiness

10.73

Target Tankiness

6.40 / 12.90(avg. 9.65)

Tank Score

10.19

- Excadrill triple resist poison and great TDO attacker pick

-Steel types reign supreme as they resist all moves 

-No need to do a deep dive into the other moves set like we did for Externamax. While there may be a good counter that makes its way to the top 5 for a specific move, it would not be great against the other moves. I only recommend deep diving the different moves set if you plan on hunting down a certain move set. 

 Note: Dynamax Metagross with Fury Cutter and Dynamax Metagross with Zen Headbutt are two different Pokemon. Zen Headbutt makes for a bad Tank, and Fury Cutter makes for a bad attacker on this match up. It’s one or the other. 

Healer Tanks

-Healer Tanks are specialized Pure Tanks
Above is a more in depth explanation of the healer. 
The key takeaway is that Max Spirit heals a percentage of the user’s HP to all Pokémon currently on the field. The amount of healing increases with the level of the move.

Level 1: 8% of user's HP per use 
Level 2: 12% of user's HP per use 
Level 3: 16% of user's HP per use
Level 4: 20% of user's HP per use

Note: Level 4 can only be reached if the Pokémon’s Max Spirit is already at level 3 and the Eternatus’ adventure effect Dynamax Cannon is active. Heal per use score will be based on level 3

-Best way to rank healers is to sort all max Pokémon by HP. Which you can do for your collection in the official app. Here is a good database for all Pokemon. Search “Max” then sort by STA.

Dynamax Blissey

w/ Pound (0.5s)

#1


Heal Per Use

59HP


Dynamax Chansey

w/ Pound (0.5s)

#2

Heal Per Use

58HP

Dynamax Wailord

w/ Water Gun (0.5s)

#3

Heal Per Use

41HP

Gigantamax Snorlax

w/ Lick (0.5s)

#4


Heal Per Use

39HP


Gigantamax Lapras

w/ Psywave (0.5s)

#5

Heal Per Use

33HP


-Blissey is the clear choice here. It is the Pokémon with the largest HP base stat, period. It will never be surpassed in the Max Healer meta. I highly recommend having at least 2 of these at all times

-If resources are tight, I would recommend building two Chanseys at level 30 for a Healing team then throw an attacker in the back

- I would not recommend Lapras or Wailord as they are weak to Seed Bomb

Shield Tanks


-Max Guard adds additional HP in front of the user’s HP. The amount it adds increase with the level of the move

Level 1: 20 HP per use
Level 2: 40 HP per use
Level 3: 60 HP per use
Level 4: 80 HP per use

Note: : Level 4 can only be reached if the Pokémon’s Max Spirit is already at level 3 and the Eternatus’ adventure effect Dynamax Cannon is active. Shield score will be based on level 3


-Attacks from the max boss will drain the guard HP first.

-A Pokemon can only hold 3 shields at a time (4 for Zamazenta, so long as it does not completely lose all shields). At level 3, that would be 180 (240) extra HP.
 
-The max boss will only use its targeted attack on Pokemon with shields up. If no shields are up, it will target any pokemon on the field at random. If multiple Pokemon have shields up, it will target one of those at random. 

-Targeted attacks can be, and should be dodged as much as possible


-Shield Tanks are specialized Pure Tanks

-Shield tanks score is based how much HP is lost when a Pokemon takes from the max boss’ attacks in the raid phase.
 
-That amount can then be calculated to “the number of hits a pokemon will take before it loses a shield / all of its shields”

-The role of the shielder is to have shields up at all times and keep the targeted attacks away from everyone else.

-0.5 second fast moves are recommended , as it generates max energy the quickest. To add to this, charged attacks should not be used as they are all longer than 0.5 second.

Vs All Move Combinations

Zamazenta - Crowned Shield

w/ Metal Claw (0.5s)

#1

Large Tankiness

10.80

Target Tankiness

6.60 / 13.00(avg. 9.80)

Shield Score

10.30





Dynamax Metagross

w/ Fury Cutter (0.5s)

#2

Large Tankiness

13.60

Target Tankiness

8.00 / 16.20(avg. 12.10)

Shield Score

12.85


Dynamax Corviknight

w/ Sand Attack (0.5s)

#3

Large Tankiness

14.40

Target Tankiness

8.60 / 17.60(avg. 13.10)

Shield Score

13.75


Dynamax Duraludon

w/ Metal Claw (0.5s)

#4

Large Tankiness

15.20

Target Tankiness

8.80 / 17.80(avg. 13.30)

Shield Score

14.25


Zacian - Crowned Sword

w/ Metal Claw (0.5s)

#5

Large Tankiness

16.60

Target Tankiness

9.80 / 19.80(avg. 14.80)

Shield Score

15.70


Final Remarks on Pure Tanks

-Steel types reign supreme as they resist all moves 

-Zamazenta has a significant drop in ranking vs seed bomb (#5) and Corviknight rises to #1. Keep in mind that these rankings do not account for the fact that Zamazenta starts with a shield already and can hold 4 at a time. That being said….

-No need to do a deep dive into the other moves set like we did for Externamax. While there may be a good counter that makes its way to the top 5 for a specific move, it would not be great against the other moves. I only recommend deep diving the different moves set if you plan on hunting down a certain move set. 

 Note: Dynamax Metagross with Fury Cutter and Dynamax Metagross with Zen Headbutt are two different Pokemon. Zen Headbutt makes for a bad Tank, and Fury Cutter makes for a bad attacker on this match up. It’s one or the other. 

Roles & Strategy 

ROLES

-Trainers are placed into groups of four. Energy generation, max boss attacks, Max Guard, and max spirt will only have impacts within the group.
-Damage to the max boss will show for the whole lobby / all groups.
-Instead of all trainers acting like attackers, healers and shielders, you break the roles down to be worked by one or two trainers (Unless you’re on a team of 4 trainers bring level 50 counters, then everyone can run a modified Attacker team)
-2 attack focused trainers,1 Shield focused trainer, and 1 heal focused trainer.

—————Attack Trainer————
Sample team
(Lead- pure tank) (Backline- pure tank) (special- attacker)
Zamazenta , Zamazenata , and an attacking Alakazam / Excadrill

Modifications can be made. Most notable would be to adding some shields or heals to the lead Blissey

—————Heal Trainer—————
Sample teams 
(Heal Tank) (heal tank) (heal tank / Attacker)
Or just run a modified Attacker team and focus on healing when your team calls for it

——————Shield Trainer—————

Sample teams possibilities:
(Lead- shield tank) (backline-shield tank)(special-shield tank) 
Zamazenta, zamazenta, zamazenta 
Or run a modified attacker team and always keep shields up. This one is less recommended, even for an all level 50 team. 

STRATEGY

First Raid Phase
The battle opens with first raid phase and we have all 4 trainer/ Pokémon generating energy with only 0.5 sec fast moves.
First Max Phase
Shield trainers should switch in their Attacking shield tank if applicable and use all three shields. Otherwise, keep your lead in, take a heal for your healer, and use 3 shields.

Attack trainers should switch to their Attackers if their pure tanks did not take damage / very little damage. If you keep the pure in for heals, let your heal trainer know, and use this max phase to hit weak max attack, or shield your pure tank up.

Heal Trainer- listen to your team. Most times, you will heal in the first max phase.

Additional Raid and Max Phases

Repeat raid phase. Attacker put their pure tanks back in, healers keep the same mon in, and shielders keep their shielders in.

From here….

Attack trainers should only really look to heal their first pure tank if the max boss still have way more than half their health. You want your pure tanks to last half the battle. You are an attack trainer, focusing on healing too much might let the battle get to the enraged phase after 5/ 6 minutes. If you didn’t do enough damage, you will be one shotted and the battle will be over.

Shielder- Your top priority is to keep shields up, attacking should come after that. Do not be afraid to get risky though. 

Healers! keep tanking and healing. Attack if possible.

Repeat repeat repeat….. win
If everyone uses the correct moves in the raid phase, each team should be able to get 12 max phases in before the max boss starts dropping nukes. You might be able to get another max phase or two after that.

Miscellaneous Tip

-Trainer playing shields or heals can use Zamazenta's adventure effect to increase defense stat for your Pokemon 

-Trainer playing the attacker role can use Zacian’s adventure effect and a mushroom to increase the attack stat of your attacking pokemon. 

-If the max boss’s moveset is not ideal, everyone can back out and start over. It will reset the boss’s moves. This might not be doable as there will be a large number of trainers both in person and remote due to Eternamax’s massive bulk stats. Convincing remote raiders to back out if nearly impossible due to a lack of communication channels and them not wanting the timer to run out and lose a remote pass. 

Conclusion 

1. Review this guide and links to get an idea of the team you want to to build

2. Review your existing pokemon and see what you have.

3. Reach out to others and try to plan a team ahead of time

4. DO NOT USE anything more than a 0.5 sec fast move in the raid phase. This causes you to stay in the raids phase for double the amount of time if all trainer use 1+ sec fast moves. This means more damage done to your tanks per round with less chances to heal and shield.

5. Max mushrooms should only be used by trainers in the attack role or those running an attacking shield tank

6. Use level 30 or higher Pokémon with at relevant moves unlocked and leveled up.

7. Please reach out to me on the comment section here, on Reddit comment section or on Campfire if you are part of our group. I will be happy to answer questions and help you team build. 

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